Stats & Mechanics Explained
Understanding how stats function is essential for maximizing performance and survivability in Chains of Chaos. Each Capy has four core attributes that directly impact combat outcomes.
Core Stats Overview
💥 Damage Range
Your damage output is randomly determined within a range based on your Strength
Formula:
Damage = Random value between [sqrt(STR) + capy level, 40 * sqrt(STR)]
🎯 Accuracy
Accuracy is determined by your Dexterity.
Formula:
Probability Hit = 100 * (0.3 - 0.0025 * DEX)
STR sets the damage you deal, DEX sets your accuracy
🛡️ Defense
Reduces total incoming damage at the end of each round.
Effect: Applies a percentage-based reduction to the total damage received.
Formula:
Damage Reduction % = DEF * 0.5
⚡Crit (Critical Chance)
Determines your chance to deal double (2x) damage to an enemy.
Formula:
Critical Hit % = 0.0025 * CRIT x 100
Mechanic: Each enemy you attack has a separate crit calculation.
Combat Flow & Mechanics
1. Damage Calculation
When you select enemies to attack in a battle round:
A random damage value is generated within your Capy’s damage range
Example: If your damage range is 30–90, the system may roll a value of 45.
This damage is then split evenly across all selected enemies
Example: If you chose 3 enemies, each would receive 15 damage.
2. Critical Hit Evaluation
Each enemy has an independent crit roll
If successful, that enemy receives 2x damage
3. Enemy Counterattacks
Each enemy can attack back once per round
If multiple enemies counter, their damage stacks
4. Damage Mitigation
Your Defense stat is applied after all enemy attacks are calculated
It reduces the total incoming damage based on your current damage reduction %
Important Notes
Game mechanics, formulas, and stat effects are subject to change as part of ongoing game balance improvements.
All updates and changes will be reflected in official channels and documentation.
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